Low poly diode bridge rectifier model, also known as the Graetz circuit. Built with Maya 7, clean topology, no N-gons. UV mapped, unwrapping done with no overlapping, rendered with V-ray (ver. 1.5) renderer in 3ds Max, render scene included. Basic blinn materials with Layered Textures node in Maya file. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. Polygons: 440 quads/ 824 triangles Vertices: 422 Textures included in diode_bridge_textures.zip file: -2048×2048 pixels .jpg opacity (transparent) map for label -2048×2048 pixels .jpg diffuse (color) map - not used -2048×2048 pixels .psd working map - if you need to change label or make another texture (see thumbs).