This object was modeled entirely in Maya 2020. Also open the mesh in maya. The texture was developed in Substance painter. This object was based on a real object, I tried to make it as close as possible to its original measurements.
Files:
Maya Mb 3ds max Blender .blend fbx obj png textures
Maps: base color roughness metallic normal map height map
I hope you like it. Any problem, contact us, thank you.