Low poly BC 107 transistor model, built with Maya 7, clean topology, no N-gons and triangles, quads only. UV mapped, unwrapping done with overlapping, rendered with V-ray renderer in 3ds Max (render scene included). Basic blinn material with Layered Textures node in Maya file. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. Polygons: 406 Vertices: 414 Textures included in bc107_maps.zip file: -2048×2048 .tiff and .jpg opacity (transparent) map for label -2048×2048 .tiff and .jpg diffuse (color) map - not used in render scene