Realistic 3D model of wireless gamepad.
The model was created in Blender 2.8. Rendered in Cycles.
All parts and materials are logically named. To use the model in other 3D programs model was exported in formats: obj, fbx, dae. Blender scene (.blend) contains the gamepad (which consists of several objects) and the scene (a camera and a backdrop). Textures.rar file contains the folder with png images and HDR file. Polygons type: quads & tris. Subdivision level: 2 and 3. Subdivision and bevel modifiers is not applied permanently in .blend file. Other formats (obj, fbx, dae) include only the model itself before subdivision. Polycount before subdivision: 5.686 faces, 5.895 vertices. Polygon count(after subdivision): 215.241 faces, 215.719 vertices.
Feel free to contact me if you have any questions. Thank you.