Set of lo-poly 3D models of the 1987 Sega Master System video game console and peripherals.
**- No n-gons
Textures: color, roughness, normal; 1024p for the Sega Card, 2048p for cartridge and controller, 4096p for console
All texture paths relative (.blend file is packed).
Geometry: quads and tris
No n-gons. All dimensions kept real-size.
There's no loose geometry and/or floating vertices apart from parts that mask backfaces (e.g. space behind air vent on the console) and movable parts. All physically movable objects are separated so it's easier to animate the model if needed.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.