The model is all pure quad-SubD (Subdivision Surfaces) polygonal model ONLY (no n-gons or triangles, perfect topology), modelled in a non-destructive fashion (no collapsed/frozen modifiers), extremely detailed with all the features modeled via SubD geometry in extreme precision with correct topoly flow. Production ready model.
Feautures and important Info:
SEGA Arcade Power Stick model is modelled and rendered in FOUNDRY MODO, hence it comes with MODO shaders and materials; to get the same rendring results use MODO 801 or higher versions. For 3DSMAX users, just interchange MODO native materials/shaders for your desired like VRAY or for CORONA engine, all the textures and UV mappings are transfered with modifiers applied on top (like Edit Poly and Turbosmooth). There are 11 UDIM UV maps. It contains 19 texture maps, some of them are 4K, 2K and lot of smaller texture maps also.
File Formats:
MODO LXO 3DS MAX FBX OBJ ABC LIGHTWAVE LWO