Retro computer terminal. Realtime model with normal maps optimised for games and realtime renderers. This is original concept model.
28 tris and 1282 quads (total 1310).
Maps:
terminal_diffuse.png (4096x4096) Diffuseterminal_specular.png (4096x4096) Specularterminal_normal.png (4096x4096) Normal
Normals are baked from high poly in xNormal and thus have xNormal tangent space.