Computer Ram Card with PBR Textures Diffuse Normal Specularity Displacement Occlusion all 2048 x 512
Made and Rendered in Blender 2.78
One Material for Ram Card = Minimal Draw Calls
-Each Texture is Named accordingly, folder structure is neat
-Model is 0,0,0 Centered X/Y/Z
-UV Mapped, NON Overlapping
-8 Formats are Included and i am Able to Provide More if Necessary Please Enjoy This Pack!