
A wide range of low-poly models for creating cryptocurrency/mining applications or games. The pack includes various equipment elements, each with 4 tiers. The models allow you to create scenes ranging from a hobbyist miner's room to advanced data centers. Perfect for clicker games, strategy games, and business development simulations.The number of video cards or ASICs in the rig can be adjusted.All animations are controlled by texture offset in the material, so they will work on absolutely any 3D/game engines.
How control animations? - https://youtu.be/2LIHRaU73H8
Unity:All models are configured for light baking and light probes.Animations are configured via simple code, you can adjust the glow of objects or the speed of fans.The models have colliders configured.There are no custom shaders, so the models can be easily adapted to any pipelines.The project contains 3 scenes - examples.
Unreal:Complex objects are set up as blueprints. All animated materials are set up. A short preview is here: https://youtu.be/BnrhlfatyYk
Models (87):
Polycount:Minimum polycount - Chair Tier1 - 120 polygonsMaximum polycount - GPU Card Tier4 - 922 polygonsFor example Tier4 GPU rig can contains 39 cards - 38152 polygons total
Number of textures: 108Texture dimensions: 1024x1024Monitor animation textures: 2048x1024