A set of realistic models of an integrated circuit / chip / microchip.Contains 3 models of different chips.
Modeled using subdivision modeling, fully unwrapped and textured. Contains two versions, low poly (game asset) and high poly (regular renders). Models are baked and game ready.
Made in Blender, rendered using Cycles, but works with Eevee too.
Contains little models of solder for each chip leg (separate objects).
High poly Verts: 11766 Faces: 11880 Tris: 23280Low poly Verts: 1667 Faces: 1526 Tris: 3082
2K Texture maps included: Color, Roughness, Normal, Metallic, AO (Ambient Occlusion) and Specular. In blender these maps are meant to be used with the Principled BSDF shader.
Note that the ICs have markings on them that may have trademarks or copyrights associated with them.