
OneShot3D
great
I modeled this keyboard based on the Gamer HyperX Alloy Origins Core model. All modeling was done in Maya. The mesh opening was also done in Maya. The painting was done in the substance painter, with a few materials created in the software (case of the mechanism). The file has a high number of polygons thanks to the mechanical part below the keys.In addition I created two different materials where the lighting is on or off.
Files:maya mb3ds maxblender blendobjmtlfbx
Please contact us if you have any questions. Thank you very muchTiago