Generic Mouse for PC

Generic Mouse for PC 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Generic Mouse for PC, slightly used.

-About the model:

  • This model is made for .archviz and renders.
  • Model was made using Blender3D modeling software.
  • Textures were made using Substance Painter texturing software.
  • This model is built using real world scale.

-Model contents:

  • 3 Native .blend files with no modifiers, base mesh only.
  • 3 OBJ files with no modifiers, base mesh only.
  • 3 FBX files with no modifiers, base mesh only.
  • 1 .blend, OBJ and FBX file with curve modifier (for usb cable).
  • ID maps for the materials in .zip archive.
  • All texture folders in .zip archive.

-Model structure:

  • Models named PC_Mouse_USB and PC_Mouse_mats have 3 objects named: Mouse, Usb_onnector andWireless_connector.
  • Models named PC_Mouse has only the Mouse object.
  • Models named PC_Mouse_USB has usb cable and wireless usb connection, the cable has a curve modifierfor easier cable manipulation.
  • Model named PC_Mouse_mats has 8 different materials logically named, setup like the ID_map for easier editing. Note that textures will not work with this version since the materials are split.

-Mesh information:

  • Quad topology only, no N-gons or triangles.
  • Mesh is fully subdivision-ready.
  • Mouse only base mesh has 1832 quads (3664 triangles)and 1888 vertices.
  • Mouse with connectors base mesh has 5654 quads (11308 triangles) and 5913 vertices.

-Material information:

  • Model has 2 materials named Mouse_mat and Connector_mat.
  • Both materials have 5 texture maps base color, ambient occlusion, metalness, roughness and normal.
  • All textures are in .png format.
  • Textures come in 1k, 2k, 4k resolutions.
  • No shaders are used in this model, only textures which should be placed in their corresponding places (.blend native files have textures already packed and placed in their slots, no need to do extra work if using blender).

-UV maps information:

  • Manually placed UV seams, no overlaping.

-Intended use for the model:

  • The model is designed for renders and archviz specifically.
  • The model could be used for games that have realtime rendering engines such as Unity and Unreal.
  • The model cannot be used for Virtual Reality and/or Agumented Reality without considerable editing.
  • The model cannot be used for mobile games without considerable editing.

-Preview renders info:

  • Images shown in the preview are done with subdivision modifiers and 4k textures.
  • Model is rendered in blender 2.93 with Cycles rendering engine, each image is marked in the bottom right corner with the name of the rendering engine and modifiers used.
  • The results you get may be different depending on lighting and rendering engine you use.
  • You get a clean scene with no lights, planes or cameras, just the model itself.

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-If you need any more information or help prior to, or after purchasing, please contact me here and I will try to help you in the shortest notice possible.

-Thank you for taking the time to check out my model.

Item rating
0 0
Generic Mouse for PC
$4.00
 
Royalty Free No Ai License 
Generic Mouse for PC
$4.00
 
Royalty Free No Ai License 
Available in these collections
Response 87% in 2.8h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender (.blend) (4 files)80.9 MBVersion: 2.93Version: 2.93Version: 2.93
Exchange
  • OBJ (.obj, .mtl) (8 files)5.72 MB
  • Autodesk FBX (.fbx) (4 files)2.06 MB

3D Model details

  • Publish date2021-07-10
  • Model ID#3148218
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Subdivision ready
  • Polygons 5,654
  • Vertices 5,913
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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