Hello,
We are happy to present you our low poly game ready asset of Generic External Hard Disk(Storage Device) - Lowpoly GameReady 3D Model
This External HardDrive(HDD) is modeled, UV unwrapped and textured in Blender 2.93. This product is developed in a way that suitable for all types of works like games, commercials etc.,The Model is attached with rigged USB Cable.
Features of this product,
-Properly Rigged. (Rigged without bones, using empty objects and controllers/helpers)
-High Poly Smoothness and Details are baked onto the low poly as Normal maps
-No need of subdivision to get smoothness
-Low Poly and optimized for using for games, films, commercials etc.,
-Single Material for whole model
-No n-gons used
-Modeled with Quads and Tris only
-Clean topology and clean UVs
-PBR textures for both Metallic and Specular workflows
-Texture Maps for Unity and Unreal attached
-Supports Unity URP and HDRP render pipeline
-All texture maps of with 4K resolution
-Texture maps need for Unity and Unreal Engine is attached
-Can be used for all types of game platforms
-No plugins used
-Exported to various file formats like .unitypackage, .fbx, .dae, .obj
Note:
This model contains poles (more than 5 edges that converge to a single vertex.)And we have attached all kinds of texture maps that are required for both Unity and Unreal Engine. And we also attached common metallic and specular maps for using it in normal 3D tools like Maya, 3DS Max, Cinema4D etc.,
Poly Count
Vertices - 10285
Faces - 11705
Tris - 19348
The units used in this project is,
Unit System : Metric
Length : Meters
Rotation : Degrees
Texture Maps and Resolutions
Metallic and Specular Maps
Basecolor (4096*4096)
Diffuse (4096*4096)
AO (4096*4096)
Roughness (4096*4096)
Glossiness (4096*4096)
Metallic (4096*4096)
Specular (4096*4096)
NormalDirectX (4096*4096)
NormalOpenGl (4096*4096)
Opacity (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
AlbedoTransparent (4096*4096)
MetallicSmoothness (4096*4096)
SpecularSmoothness (4096*4096)
Normal (4096*4096)
High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4096*4096)
MaskMap (4096*4096)
Specular(4096*4096)
Normal (4096*4096)
UE4 Packed
Basecolor (4096*4096)
Normal (4096*4096)
OcclusionRoughnessMetallic (4096*4096)
We assure the best quality for your price.
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Thank You