Originally created with 3ds Max 2016One .max file with Renderer: Default (Scanline)Total 380 objects in the sceneUnit system is set to metric. Real-world scaleAll textures are square16 textures, which vary in resolution from 291x291 px to 4096x4096 pxAll materials are merged into one Multi/Sub-Object, and employs 32All objects are made by Smoothing GroupsModel tested on in UnityTextures imposed on the chips and charge completely redrawn with real photosFile size . max 16,8 MB; .fbx 9,6 MB