Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other, game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This cooling fan model showcases adaptive speed control features and is perfect for use in tech demonstrations, product visualizations, and futuristic design settings.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, making them suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. Textures are 4096x4096 in size.
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