Main characteristics: - Originally created with 3ds Max 2016 - One .max file with Renderer: Default (Scanline) - Three models highly detailed, medium and simplified - Total 34 objects in the scene - Unit system is set to metric. Real-world scale - All textures are square - 5 textures, which vary in resolution from 291x291 px to 2048x2048 px - All materials are merged into one Multi/Sub-Object, and employs 14 - All objects are made by Smoothing Groups - Model tested in Unity - Textures imposed on the chips and charge completely redrawn with real photos - File size . max 4 MB .fbx 2 MB "