Modeled in blender 2.91, Rendered in Cycles
A simple joystick inspired to the most classical 80s console joystick. The model is simple, the files don't have a subdivision modifier, so is easier to work with, and it's ready for a subdivision.Though the renders I made have a x3 subdivision so you can get a better idea of how the model is subdivided, the wireframes are un-subdivided
I created the materials with blender, there are no textures.
In the scere there aren't external objects such as cameras or lights or ground.
Model Details
-Unsubdivided poly count-
Polygons: 1327
Vertices: 1341
-Subdivided x3 poly count-
Polygons: 84.864
Vertices: 84964
Formats
.blend
.OBJ (& .mtl)
.FBX
.dae
Enjoy and let me know what do you think! :D