Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The tactile sensor grid with hexagonal panels ensures hypersensitive touch responses, making it ideal for robotics simulations, advanced AI demonstrations, and interactive exhibits. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine.
All models are accurately unwrapped and have no overlapping UV. All textures are 4096x4096 in size.
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