Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This versatile hybrid headphones model is perfect for scenes that require modern audio equipment, such as office environments, tech stores, or gaming setups. Its blend of plastic and metal gives it a realistic look, while the balanced acoustics provide functional authenticity.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size. If you liked it, please like and leave a comment!