Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations. This provides a choice of detail based on the LOD System principle.
Ideal for audio production setups, podcast environments, and virtual studio simulations, this model's characteristics, such as the retro-futuristic mesh grille and integrated pop-filter, enhance its usability across different platforms. The RGB ring light adds a modern touch, while the shock mount ensures compatibility with realistic audio setups.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
Additionally, all textures are 4096x4096 in size.
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