Marshall Stanmore speaker lowpoly 3D model, realtime ready.
Modeled in 3dsMax, textured in Substance Painter, normals baked from highpoly geometries. 4096x4096 PBR materials and textures made in Substance painter (SPP format downloadable):
diffuse reflection normal glossiness ior height (displacement)
Fully unwrapped non overlapping.
Other formats with textures and materials properly set:
max 2012 Vray and standard materials, 3ds, collada dae, obj, fbx,c4d 15, WRL, SPP
Thank you for reading