Detailed, optimized, subdivision-surface-ready 3d model of a fictional, non-existent hi-fi speaker.
Fourteen textures (diffuse, specular, roughness, normals, alpha) and one overlapping uvmap channel used for this model.
All textures used in preview materials are located in the Textures.zip file with self-explanatory names.
By using the textures with the provided uvmap, the model will be ready to use for PBR renderings.
Please note that this model requires at least two levels of subdivision (Turbosmooth) to look correctly.
The materials used in the preview images are personally created cycles materials available in the .blend file.
Non-Blender users can find material color values used in the preview images along with the uvmap in the other file formats.