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4 headphones included : 1. cat ears for girls and resting object 2. cat ears for girl characters when the headphone is on the head (this one is adjustbale) 3. and 4. same thing but they are for boys or simply unisex without the cat ears
mics are adjustable and the speakers on the head versions are adjustable up and down
clean geometry / clean topology
3d models are UV mapped with non-overlapping UVs so no lighting issue should occur in game engines
simple procedural color materials are used for the objects / no textures
geometry is 99% quads and the rest is tris and n-gons / model isn’t triangulated because it can be done automatically on import if needed and if you want to make changes on the models it’s easier to work with quads
the models/scene can be used in video games (even on mobile) real-time AR/VR projects or any real-time visulaization as well as non-real time animations/renderings
For Cinema 4D users :
models are textured by using texture tags
materials are easy to modify and/or change
For Non-C4D Users :
materials are included in every exchange format
materials needed to be tweaked to get the best result in your software ie. change reflection etc.
TOTAL
POINTS : 2384 (cc. 596 per headset)POLYGONS : 2428 (cc. 604 per headset)