Behringer Poly D - Moog Synthesizer
The legendary Moog Model D in its modern version produced by Behringer: The Poly D
NOTES:
The 3D models have a mid-poly definition and PBR materials
with texture sets designed to be fully compatible with most 3D software and major game engines.
Each pack comes with 3D models in BLEND and FBX formats.
The FBX format ensures the import of any model of your favorite engine.
UV Mapping is optimized for each model and materials feature
the standard PBR Metalness-Rougness system consisting of the following textures:
BaseColor, AmbientOcclusion, Metallic, Roughness, Specular, HeightMap,
NormalMapDirectX, NormalMapOpenGL. Opacity and Emission where necessary.
Available also multi-channel textures ARM (used for Unreal Engine and GameGuru Max),
Smoothness URP and MaskMap HDRP (for Unity).
Use NormalMapOpenGL (+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.
Use NormalMapDirectX (-Y) for 3D Studio Max, Unreal Engine, Cry Engine, Twinmotion,
GameGuru Max, S2 Engine, V-Ray, Corona.
Available extensions: .blend, .fbx (scale 1).
Compatible with Blender, Maya, 3DS Max, Cinema4D, Unreal Engine, Unity, Cry Engine, Twinmotion, S2 Engine HD, GameGuru Max, Arnold, Octane, V-Ray, Corona.
The model is Render-Ready, looking exactly like the cover and gallery images.
This 3D model has been carefully created following the original blue prints of the Behringer Poly D.
It comes with 2 color variations: Light and Dark Wood.
All the materials are PBR and the textures are included.
Verts: 218,624
Faces: 201,329
Tris: 434,708
You can customize any aspect of the model.
Turn the knobs, animate the LED lights, change the inclination of the main panel and any other tweak to personalize your model.