Wizard - Game Ready

Wizard - Game Ready Low-poly 3D model

Description
  • Product name: Wizard

Character was rendered in Unreal Engine 4 with PBR textures

  • In archive:
  1. The base mesh (obj,fbx)
  2. UE4 project (v4.21.2) (rigged with Epic Skeleton)
  3. Unity (Soon!)
  4. Render by UE4
  5. All textures (tga)
  6. Low poly, game ready, rigged, PBR textures, Epic Skeleton ready

Rigged (standard humanoid rig). Breast, cloath, Jaw. Blendshapes are included

Textures: Hairs 4K, Hair_Cylinder - 512x512, other 2K

  • Nude_body:

Vertes - 17477 Faces - 15660 Tris - 30940

  • Full_Set:

Faces 32500, Tris 64352, Verts 35028

  • Features:
  1. Face rig
  2. Nude Body is included (You can remove the armor)
  3. Rigged with Epic Skeleton (no need retarget, UE4 Mannequin Skeleton)
  4. Armor has 3 Color Variations - Black, Green, Red
  5. Polycount: faces 32500, tris 64352, verts 35028
  6. Blendshapes are included.
  7. PBR Textures **

Artstation: https://www.artstation.com/artwork/R32wqO

Rakhman
Rakhman 2022-02-17 15:28:20 UTC
++++++++++++++++++++
Item rating
1 0
Wizard - Game Ready
$44.99
 
Royalty Free License 
Wizard - Game Ready
$44.99
 
Royalty Free License 
Response 75% in 8.3h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Animating
PBR modeling
View all Designers Models

3D Model formats

Format limitations
  • OBJ (.obj, .mtl) (3 files)333 MB
  • Autodesk FBX (.fbx) (3 files)182 MB
  • Textures tga178 MBVersion: tgaVersion: png
  • Autodesk Maya (.ma, .mb) (3 files)465 MBVersion: 2020.2Version: 2020.2Version: 2020.2
  • Marmoset Toolbag (.tbscene, .tbmat) (2 files)178 MBVersion: 3Version: 3
  • UnrealEngine 4.21.2 (.uasset)180 MB
  • Blender (.blend)22.9 MB

3D Model details

  • Publish date2021-07-21
  • Model ID#3166472
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 32,500
  • Vertices 35,028
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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