This is a small project , Wanted to model a character in a pose that tells a storyConcept was done in photoshop, then modelled the body in ZBrush, cloth was done in marvelous Designer, Texturing at Substance painter, Retopology and posing in Maya and Rendering with Marmoset tool bag 3ــــــــــــــــFile Formatــــــــــــــــ
Maya 2020(mb/ma)
FBX
OBJ
ZTL for zbrush
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Clean topology based on quads.
This model is completely UVunwrapped.
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The preview images are rendered with Arnold.