This vintage style girl was made using Blender for sculpting, 3d retopology and for rigging. The textures are painted in Blender paint mode directly over the 3d model and finalized in Gimp Image Editor. The Model has Morph Targets (Blend shapes/ Shape Keys) for facial and body animation and expressions. Especial expressions known as visemes used by VR - Chat to sim talking are included. Model have skeletal animations and poses. Two especial poses are createad for import purposes, the first one is for Unity 3d to setup skeletal avatar as Humanoid and the second one is for retargeting the model to be compatible with Unreal Engine 4 Epic Skeleton.
MODEL STATS
Verts:7.094 / Faces: 6.848/ Tris: 13.664
Morph Targets
Woman - 59 / hair - 9
SKELETAL ANIMATIONS
crouching_ending
crouching_idle
crouching_start
crouching_to_walk
crouching_walking
dancing
facial_1
facial_2
facial_3
fall_back
idle
idle_look_left
idle_look_right
idle_to_sit
idle_to_walk
jump
jump_back_root_motion
jump_forward_root_motion
jump_over
run
run_jump_root_motion
run_left
run_right
sitting_idle
sitting_idle 2
sitting_to_idle 2
staircase_climb_down_r_motion
staircase_climb_up_r_motion
talk_cycle
talk_cycle_2
walk
walk_back
walk_fall
walk_fast
walk_left_45
walk_left_90
walk_right_45
walk_right_90
walking_to_crouch
VISEMES (VR CHAT)
vrc.blink_left
vrc.blink_right
vrc.lowerlid_left
vrc.lowerlid_right
vrc.v_aa
vrc.v_ch
vrc.v_dd
vrc.v_e
vrc.v_ff
vrc.v_ih
vrc.v_kk
vrc.v_nn
vrc.v_oh
vrc.v_ou
vrc.v_pp
vrc.v_rr
vrc.v_sil
vrc.v_ss
vrc.v_th