Low-poly.
Rendered in Marmoset Toolbag.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Units used: cm, model is 169cm tall.
Normal map was baked from a high poly model.
Including MAX, OBJ and FBX formats.
17956 polygons
33307 triangles
20132 vertices
Maps:
Body_Diffuse.tga (4096x4096)_
Body_Specular.tga (4096x4096)
Body_Gloss.tga (4096x4096)
_Body_Normal.tga (4096x4096)
Clothes_Diffuse (4096x4096)_
Clothes_Specular.tga (4096x4096)
Clothes_Gloss.tga (4096x4096)
Clothes_BaseColor.tga (4096x4096)
Clothes_Roughness.tga (4096x4096)
Clothes_Metallic.tga (4096x4096)
Clothes_Normal.tga (4096x4096)
_Clothes_Ao.tga (4096x4096)
Details_Diffuse (4096x4096)_
Details_Specular.tga (4096x4096)
Details_Gloss.tga (4096x4096)
Details_BaseColor.tga (4096x4096)
Details_Roughness.tga (4096x4096)
Details_Metallic.tga (4096x4096)
Details_Normal.tga (4096x4096)
_Details_Ao.tga (4096x4096)
Hair_Diffuse.tga (4096x4096)_
Hair_Specular.tga (4096x4096)
Hair_Gloss.tga (4096x4096)
_Hair_Normal.tga (4096x4096)
Hair_Alpha.tga (2048x2048)
Fur_Diffuse.tga (2048x2048)_
Fur_Specular.tga (2048x2048)
Fur_Normal.tga (2048x2048)
_Fur_Alpha.tga (2048x2048)
Eyelashes_Diffuse.tga (2048x2048)_
_Eyelashes_Alpha.tga (2048x2048)