Fully Rigged and Animated Talking Avatar.
With full set of facial expressions, able to speak.
If you are looking for a character that can speak a custom script this is a solution for you.
How does it work:
The head of the character is rigged with 51 Morph Targets (blend shapes) compatible with IPhone X or can be setup to work with motion capture systems. This allows the character face to be animated or driven by motion capture. You can combine your facial animation with the included body animation loops of a talking person, alternatively we provide facial animation and voice over service that can be applied to this character. Please contact us if you are interested. Facial animation sample is included for Unity, 3D Studio Max, Maya and FBX.
The character is equipped with two body animation loops, one 550 frames animation loop of a talking person with gestures. The other 300 frames animation loop with settle body movements. This can be combined this with facial animation. The included animation formats: Unity, 3D Studio Max, Maya and FBX. Unity, Maya 2018, 3D Studio Max 2017 and FBX files are included. FBX Files can easily be opened in Max, Maya and other 3D applications.
The character is made out of 11 separate meshes skinned to a humanoid skeleton. The stethoscope mesh is separate so can be turned off or delete. The skeleton can be set up to work with Unity’s humanoid system. Example in video. All meshes are UV Unwrapped and textured.
The head is rigged with 51 Morph Targets (blend shapes). The morph targets were created accordingly with IPhone X guidelines and can be setup to work with IPhone X, IPhone X setup is not included. The morph targets were created based on 3D scans.
Texture Maps List: Head_Diffuse, Eye_Diffuse, Hair_Diffuse, Hair_Normal, Hair_Transparency, Head_Transparency, Body_Diffuse, Jacket_Diffuse, Jacket_Normal, Trousers_Diffuse, Trousers_Normal, TShirt_Diffuse, Shoes_Diffuse
Please watch product videos for more info.