Purchase Seperatly:
Hank Murph Murphy: https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-the-murph-murphy
Michael Mike Davies: https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies
Maria Mimi Estrada: https://www.cgtrader.com/3d-models/character/woman/survival-npc-maria-mimi-estrada-ue4
Sarah Sal Jacobs: https://www.cgtrader.com/3d-models/character/woman/survival-npc-sarah-sal-jacobs-ue4
Twin-Pack Female: https://www.cgtrader.com/3d-models/character/woman/survival-npcs-maria-and-sarah-two-pack-ue4
Twin-Pack Male: https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-and-mike-two-pack
Animations can be previewed in real-time on this page, I am not sure why it didn't load for you, works fine on google chrome: https://mocaponline.com/pages/mobility-starter-animation-player
Support
Discord - Need assistance? Send me a message! https://yarrawah.chat/discord
Email - support@yarrawah.com
Accessories Included! Cap, Glasses, Necklace, Arm Wraps, Glove, Pistol, Holster, Ammopouch, Shoes all included!Optimized combined versions of the character and modular variations are included.
All military/combat items can be removed for a more civilian look!
Changelog
v1.0 - released
v1.02 - 12/01/2022
Bug Fix - Updated skeleton to prevent bone conflicts
Bug Fix - Skin update for Maria - Better Animation Quality
v1.03 16/01/2022-
- Content - Added overview maps for each character so you can quickly preview included content
Bug Fix - Added description to Morph Pose interface to better explain the function
Bug Fix - Skin clipping issue fixed on Maria
Bug Fix - Disabled tessellation by default for anyone who experienced performance issues this is now resolved
Bug Fix - Corrected some file names and directories, full reinstall recommended
Features
52 Blendshapes, ready for iPhone AR control - Coming soon!
Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)
2D Source files available on request + receipt
Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)
High-Quality AAA Hero Character
Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.
8k Textures
High detail hair, including custom textures for directional, root, depth etc. hair properties
Static and skeletal mesh accessories (Basic Handgun + Canteen)
Road Map
This asset will receive updates in the future. The current asset road map includes:
52 Blendshapes/Morph poses, ready for iPhone AR control
Dirt/Gore grunge masks
Levels & Blueprints
Features related to morph-poses are currently disabled until update 01. Everything else is included and this character is game-ready!
BP_Morphpose_Master
Class based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.
BP_CharacterSample
User Interface widget that provides the controller for the cinematic blendshape demo map.
Cinematic Blendshape Demo Map (coming soon in the first update, basic version without morph pose controller included)
Preview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).
Custom Third Person Map
A custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.
Overview Map
This map contains all of the unique skeletal meshes included in this pack.
Animation Preview Map
This map showcases the animations included in the pack.
Includes commercially licensed animations from Mocap Online. (You can use them in your game!)
Technical Details
Rigged to Epic skeleton/IK: (Yes - additional bones for hair/breasts/accessories)
Animated: (Yes)
Number of Animations: 59 (24 Root, 31 IPC, 4 Poses)
Number of characters: 2 (modular and optimized components. Optimized merged variations also included.)
Number of Skeletal Meshes: 59 (broken into modular components)
Number of Static Meshes: 3 (guns, knife)
Vertex counts of characters: ~55,000 triangles with full outfit, hair and accessories per character
Number of Materials and Material Instances: 11 Master, 15 Instances
Number of Textures: 63
Texture Resolutions: 8k textures, 2k masks, 2k detail, scale down to any size in engine.
This pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.