This character was created in Zbrush and Maya. It was created for multi-purpose use: anatomy study, rigging, animation and high poly sculpts. 3d model has mouth bag with teeth and tongue.
Character has manual retopology. Topology is optimized for rigging and animation.
Polycount: lowpoly 69 952 polys, 70 386 verts.
Product available in this format : Zbrush ztl; obj; fbx; Maya .ma
Product includes : uvs for the skin and eyes; base color for the skin and eyes; normal map for the skin (baked from the high poly sculpt); high poly sculpt