Personal work I've made to improve my texturing skills . I followed Yoon Lee's concept for the armor, but not for the face and hairstyle. It's a Low Poly Game Character, AAA pipeline Zbrush-Maya-Substance Painter
Low poly Body and face, total 42k tris
Includes long and short hair mesh. Low Poly Hair and eyelashes, total 4.7k tris
Uses 4k PBR textures