In the project, there are 4 assembly options for the model, 2 of them have a face morph and the model is modular. The model is equipped with an epic skeleton with additional bones for the tail and hair, and 3 textures were also made for the modelRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)extra bones: unrealhair_1_1_M/unrealhair_2_1_M/unrealhair_3_1_M/unrealsting_1_M/unrealsting_2_M/unrealsting_3_M/unrealsting_4_M/unrealsting_5_M/unrealsting_6_M/unrealsting_7_M/unrealsting_8_M/unrealsting_9_M/unrealsting_10_M/unrealsting_11_MNumber of Animations:Animation types (19/0):Number of characters:1Vertex counts of characters: 36071Number of Materials and Material Instances: 10/10Number of Textures: 34Texture Resolutions: (head x 4096 bodi x 4096 armor x 4096 eyelashes x 1024)Supported Development Platforms:Windows: (Yes)Documentation: Link (or a description of where users can find) the documentationImportant/Additional Notes: No