School girl female lowPoly model ready for render (games / films)
Ordinary school female character with nhair maya system for hairs - eyebrows and vray sss material for body - face.
Nice topology for animationUv unwrapped for all partsRendering with vrayReal world scale (cm) 167 approx.Polycount:face: 11.796vertex: 12.435
*Included light rig*Stripping texture path for maya*Two type of hair (nhair and polygonal)(switch between them through display layers)
Textures - Materials
All textures are jpg. and png format 4k resolutionAll materials are vray material
Maps:
face (Diffuse-SubColor-Specular-Bump-Displacement-Normal)body (Diffuse-SubColor-Specular-Bump-Displacement-Normal)cloth (Duffuse-Bump-Displacement-Normal)eyelash (Diffuse-Opacity)eyes (Diffuse)insideMouth (Diffuse-Specular)hair polygon (Diffuse-Displacement-normal-bump)
Formats:
Maya 2018 - vray 3.6Unity - 5.6.4Fbx/Obj -
*Fbx / Obj has only the geometry nothing else