Hello, made a Samurai Female, I hope you like it. Enjoy watching everyone!
Technical Details (Maya 2019, FBX, Unreal 4.18.3, unity 2018.4.22) Full model - Verts: 41558, Faces: 34144, Tris: 65787. Technical Details (Maya 2019, FBX, Unreal 4.18.3) and have Naked textures.
Full clothing - Verts: 12322, Faces: 11023, Tris: 21711. Weapon - Verts: 783, Faces: 777, Tris: 1488. Hair - Verts: 17666, Faces: 10960, Tris: 21976.
FaceRIg
To rotate the head, you need to move the Head bone. The Face_root bone is used to distribute the facial bones, to rotate the head, you need to allocate the head bone.
The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.
Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.
The model has 3 Colors.
Thank!