RIGGED Ballerina
Now updated with a Unity rig version in FBX format
All Textures created in Substance Painter and exported in .PNG PBR rough/met formats.
Normal maps are included for both OpenGL and DirectX applications.
Logically named objects, materials and textures.
Character created in Adobe Fuse
Clothing made in Marvelous Designer
Retopo in Blender 2.91
Textured in Substance Painter 2020.2.1.
Rendered Marmoset Toolbag 3.
modelled to real world scales.
Fully and efficiently UV unwrapped.
Game ready.
Rigged and ready for use in animations and games.
Custom bone shapes in .Blend.
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Formats included
.Blend (Native)
.FBX (With a Unity compatible skeleton)
.FBX
.OBJ
.DAE
Objects included
Textures included in .png format.
Body - 2K
Bow - 2K
Hair - 2K
Leotard - 2K
Shoe - 2K
Tutu - 2K
Poly Counts not including head mesh (According to Blender inspection tools).