Woman Base Mesh Model - No Textures, No Displacement
--PERFECT TOPOLOGY--This human is a great base for any female character as she has optimal topology for her face, matching loops on the lips for 'Sticky Lips', full mouth interior and a forearm twist to avoid losing volume with the twist of the wrist.
The resolution of the mesh and the UVs across the character have also been carefully planned to make higher levels of detail in the areas where it's needed: head, hands & feet, required for close angles.
--CUSTOMIZATION / PERSONALIZATION--Provided for your convenience:3 different rigging poses: T, relaxed T, A poses.3 different body shapes: Sporty (default), Skinny, Normal. (Both body and heads are all different)
--WHAT DO I GET?--.Ma / Maya file with the model plus blend-shapes for poses and body shapes..FBX file file with blend-shapes for poses and body shapes (.rar file)
The intention for this pack is to take these models as your base mesh to add detail to. Displacement, Diffuse etc. However if you'd rather purchase a character with detailed displacements maps included see the other packs I offer.
--WHAT DON'T I GET--This pack does NOT include a Zbrush ztl, textures or a rig. There is NO displacement in this pack. If you'd like the ultra high-res zbrush file for generating displacement maps or normal maps then please see the other products from 'SUPERIOR ASSETS'.You get what you see in the above images.
--DISPLAYED IMAGES--All images presented above are screen grabs from Maya.
--GENERAL INFO--No third-party tools or software are needed.This model is at world scale. Units are in cm. Character is 176 cm tall.Objects are grouped neatly and named accordingly.The maya file has shaders assigned for Arnold.
Maya version used: 2018.3I have another model if you want hyper realistic skin and details:https://www.cgtrader.com/3d-models/character/woman/woman-model-ultra-high-detailed-zbrush-sculpt