Laura is a low-poly game-ready animation model and has a full IK/FK body rig with 75 ARKit compatible facial blendshapes to really make her come to life. With render-ready files for Maya, 3DS Max, and Unreal Engine, you can just fire up your file of choice and start animating. There is also an FBX File that should work with 99% of 3D Software. Feel free to contact me if you have any issues. I made a video on how to use some of her features.
Polygons: 33055
Verts: 35669
PBR Material Maps made with Substance Painter
ORM Maps also included
Full FK/IK Skeleton Matched to Unreal Skeleton (see video)
75 Facial Blendshapes compatible with Apple ARKit (Facecap, Mocapx, etc. - see video)
Includes a MEL script to connect FaceCap data with just a few clicks
Unreal Shaders set up and ready to go
Maya and Max files use V-Ray NEXT
FBX File with standard phong materials provided
OBJ and STL Meshes (Open A Pose) Included
Uproject file set up and skeleton retargeting also set up, no fuss, use any marketplace asset that works with the mannequin
Animations Included
Full body mesh, clothes are removable in 3DS Max or Maya. (She has breasts but not genitals - Check my next model for that).
Contact me for customizations or addition animations
I hope you enjoy working with the Laura rig. Hit me up if you got any issues, and I'll help you solve them.