Realistic Female Hair
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File format:
Maya 2018 (Arnold Renderer)
FBX
OBJ
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Model:
The model is based on quadrilateral topology, with reasonable routing, and all model UVs have been unfolded.
All model components have been grouped and named, all nodes in Maya have been named, and all maps have been named.
Absolute compliance with project production specifications.
The scale can be scaled according to your project scale.
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