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Rigged detailed female character.
Can be used in advertisement, games and other animations.
Rigged with biped, manipulators for face morph and control targets for eye rotation. Skin morph added for correct joints deformation.
Hair, eyebrows and eyelashes created with Hair and Fur system.
Model contains underwear and dress with skin and skin morph modifiers.
Model has good topology with a few triangles in static places (ear etc.) and looks correct before and after subdivision.
Main body uses 8192x8192 textureOther textures are 2048x2048 and 1024x1024.
Polycount without subdivision:body - 4442hair base - 188eyebrows base - 36eyelash base - 21 for each eyeeyes - 2248 for each eye (includes caruncle, pupil and 2 eye layers)mouth tongue and teeth - 4504dress - 368underwear - 592shoe - 398
Scene organized by layers for easier control and access to the elements. Scene contains all face and body morph targets.
Model height is 166 cm