Nancy cartoon low poly model, ready for animation and rendering
only quads, UV unwrapped all partsfull custum rigreal world scale (cm) 175 approxpolycount model face 11.140 vertex 12.479polycount whole scene face 49.838 vertex 52.953
Include light rigstripping texture paths for Maya 2015 - Maya 2016 (all texture has been in place)
Texture
all texture are jpg. format except normal maps which are tif. format 1k - 2k - 4k (see preview image for more details)
Rigged
-clean rig, good naming convention, lock and hide unnecessary objects and attributes-python script for default pose-proper visibility controls-global control-independent FK-IK system for arms-legs,kneen-elbow control, arms-legs twist (upper-lower),fingers three levels of control-torso FK-IK, twist-many controls for the feet-hair controls (two options)-breath control (two options)-breast control (addisional option)-eyes controls(both-individual-scale pupil, eyelid(upper-lower)(two options),blink control(two options)-space-switching for eyes-head-others features (jaw-tongue-clvicle)
Renderer
Maya 2015 - mental ray