![bolto](https://img-new.cgtrader.com/avatars/6374745/small_f630d537-03bd-4fb9-b6b4-3f5d9944e7f4.jpg)
Monster mushroom girl character variant for the game, there are 2 skeletons for ue4 and ue5 in the projectIn the project, 2 rig!.1 - dummy skeleton for ue 42 skeleton for ue 5 manny quinn skeletonAlso, for convenience, I duplicated the animations for both skeletonsalso in project 3 recruitment of unique texturesrecruitment of animation;3x attack1x Death1x hit5x idle1x Left Walking1x rage1x Right Walking3x run5x Walking1x Walk_Back2x TransitionRigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:
Animation types (25/0):
Number of characters: 1
Vertex counts of characters: 19800
Number of Materials and Material Instances: 3/3
Number of Textures: 12
Texture Resolutions: (bodi x4096)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No