Low poly female teenage character, for games and other real-time applications. 30 animations are included with the character in various actions including running, walking, sitting, talking, laughing etc. The character is rigged for basic mouth movement using two bones, with teeth and mouth interior included. The characters frame 0 'neutral' pose is preserved.
Model uses specular, opacity and normal maps at 2048X2048. Three different diffuse maps are provided for a variety of outfits and colour styling.
Includes Max 2010, 3DS, OBJ, and FBX formats.
Package also includes Unity scene with the model's animation splitting done.
https://youtu.be/N7xyAVEEeLw
animations:
Walking
Running
idle
talk
talk/laughing
talk/pointing
sit down
sit down idle
sit and talk
sit get up
recoil (being hit)
fall over
lie down
get up
into crouch
crouch walk
crouch idle
crouch fall over
crouch get up
crouch recoil
crouch walk backwards
crouch strafe left
crouch strafe right
out of crouch
strafe left
strafe right
step backwards
throw punch
operate/use keypad
jump
fast run stop