*Mina Rigged 3D model for Maya * Clean topology based on quads.
All models are completely UV unwrapped.
All nodes are named clearly.
Real-world scale,The unit in maya is centimeter.
you can switch to low-poly from layer
high-quality 2k textures
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features. body and Facial Rig breast Controller Back Controller Arnold shader