Average Black Female Full Body
This is a high quality realistic asset made for Real-Time engines using PBR (physically based rendering) workflow as seen in many modern AAA games. It can be used in cinematics or can be simplified for mobile use. It can be used as a base model for creating new characters.
Features:
-This model is designed for the next-gen real time engines (i.e. Unreal Engine, Unity), however it may be used with other renderers (i.e. mental ray, v-ray, etc). Includes hairstyle. -Clean and efficient edge flow, which makes it easy to insert/delete edge loops where necessary. -UV’s are laid out and non-intersecting. -It is ready for rigging and smooth-able. -All objects are named and organized. -Model includes textured eyeballs and teeth/tongue. -Package includes:
//Source files
-Maya 2022 (low resolution) includes open mouth and closed eyes blendshapes -OBJ (low resolution) includes open mouth and closed eyes blendshapes -FBX (low resolution) includes open mouth and closed eyes blendshapes -Marmoset Toolbag 3 scene //Textures
(PSD source file for Color, Specular and Gloss included. Color and other face parts can be easily adjusted in designated layers, while keeping all the details intact)
Face
-COLOR (ALBEDO) – PNG – 4096 -NORMAL – PNG - 4096 -SPECULAR – PNG - 4096 -GLOSS – PNG – 4096 -TRANSLUCENCY – PNG – 1024 Eyeball
-COLOR (ALBEDO) – PNG – 4096 -NORMAL – PNG - 4096 -SPECULAR – PNG - 4096 -GLOSS – PNG – 4096 Teeth & Tongue
-COLOR (ALBEDO) – PNG – 2048 -NORMAL – PNG - 2048 -SPECULAR – PNG - 2048 -GLOSS – PNG – 2048 Hair
-COLOR (ALBEDO) – TGA – 2048 -NORMAL – TGA - 2048 -SPECULAR – TGA - 2048 -AO – TGA – 2048 Triangle Count: Total 45214 Verts: 25650
-Face – 5516 tri (lowest), 22064 (for second subdivision) -Eyes – 3680 tri -Lacrimal Fluid (tear line) - 540 -Eyebrows & Eyelashes - 1320 -Teeth & Tongue – 24894 -Hair – 9504 tri (lowest) 38016 (for second subdivision) Above objects are all modeled separately.
Thanks for looking!