The character has an athletic body type and is of 182.88cm (6 feet) in height in real-world units.
Clothing was added to the model, and is made to be available for full modification to suit your projects style and taste. You can use this in-house made topology for whatever other characters you may want to create out of this scan. Apply new textures, normal maps, split and recombine with our other available scans however you wish.
BENEFITS: ** Easy to use inside Game Engines ** Variety of Texture Resolutions ** More scans released every month ** Access to source files if needed (*.ZTL)
FEATURES ** Digital Double scan model ** Fully quad topology ** Extremely clean ** Edge Loops based ** smoothable ** symmetrical ** professional quality UV map ** high level of detail ** high resolution textures ** rigged with Mixamo Mecanim ** fully appropriate for test animation ** Mocap ready ** real-world scale ** system unit: cm
POLYGONS ** Polygonal Resolution: 50640 triangles ** Vertex Resolution: 27834 verts
TEXTURES ** Textural Resolution: 8192 x 8192 ** Color Map 6x ** Normal Map 6x
RIG ** Basic Mixamo Mecanim Skeleton
FILE FORMATS ** FBX ** JPG
TARGET PLATFORM ** Smart Phones, PC, Console
NOTES ** The file is of FBX type. ** Color and Normal Textures will need to be assembled manually in your 3D Application or Game Engine. ** Clothing is a separate geometry piece. ** The model includes teeth or eyes, although all textures are there and can be easily extracted and re-purposed. ** Can be made available in other file formats. ** zBrush Source Asset may be found on the store in my directory which will give you full access to all subdivision levels and full color data.
**** The Skeleton Rig included with the file is very basic and needs proper attention as well as a muscle system.
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