The specified polygon and vertex count is for the emitter object NOT the hair itself. Hair made with 2 particle system. Stats for the particle system:
Top Hair Particle System
4000 Hairs
5 Segments
1 Simple Child/ren
0.01 Brownian
Short Fade Particle System
5000 Hairs
5 Segments
50 Interpolated Children
No Brownian
Download is only available in BLEND file. The *BLEND * file contains the following:
11 objects
4 cameras
2 light sources
Human Base model as seen in preview
Human Model is made up of multiple mesh objects. Including:
Body
The human base is made up of multiple objects, including a scalp object that is the hair emitter for both the particle systems. Scalp mesh has been triangulated.
There is an optional texture file for the human base. But if you would rather have the base as a plain white colour, the textures are a seperate download and not connected to the model in the blend file nodes/Principled BSDF