File Format:
Blender 2.92 (Cycles Render)
Clean topology based on quads.
The model is UVunwrapped.
Real-world scale
The character is 169 centimeters tall.
Body meshes:
Main body, Eyes, Teeth
Hair:
Blender particle system: Right, Left, Fringe, Eyebrows, Eyelashes, Pubic hair (this one disabled in renders by default)
Clothes meshes:
Dress, Bra, Panties, Boots
Rig:
Rigged with rigify and fine tuned skinning for proper mobility.
Textures:
.png format
2 tiles (UDIM) 4K resolution textures for the skin.
4K resolution: Eyes
2048x2048 resolution: Boots, Dress. (6 different color variations for the dress included)
1024x1024 resolution: Underwear, Tissue, Nails
Lights:
The preview images are rendered with Cycles.
HDRI light, included in the scene.