SUPER & SWEET BUN mini pack
Them is based on the Epic Skeleton.
Ideal characters for cyber-punk games, movies, third-person shooters, post apocalypse worlds, futuristic scenario,
sci-fi RPGs, movies, astronautic adventures and virtual reality exploration.
Renders are made in Unreal Engine 5 and Marmoset Toolbag 4.
Used program: ZBrush, Maya, Substance Painter, UVLayout, Unreal Engine.
BUNNY series list:
1. Sweet Bun
2. Super Bun
2.1 Sweet & Super Bun mini pack
3. SWEETBUNNY
4. HYPERBUNNY
4.1 SWEETBUNNY & HYPER mini pack
Fury Series list:
1. Ghost Fury https://www.cgtrader.com/3d-models/character/woman/ghost-furry-version-2024-edition
2. Phantom Fury https://www.cgtrader.com/3d-models/character/sci-fi-character/phantom-furry-low-poly-game-ready-3d-model
3. Heavy Metal Baby https://www.cgtrader.com/3d-models/character/woman/game-ready-low-poly-pbr-character-is-heavy-metal-baby
4. Horrizon PREVIEW VIDEO https://youtu.be/gK9G9SO9BuI
5. BabyPool https://www.cgtrader.com/3d-models/character/woman/babypool-low-poly-game-ready-pbr-3d-character
6. BabyPool Helmet https://www.cgtrader.com/3d-models/character/woman/babypool-helmet
Key Feature:
Two characters
Fully Rigged with UE5 Rig
Base animation includes
Easy of Material Instance
Super Bun
Faces 59675 -Tris 89570 - Verts 59008
Sweet Bun
Faces 112247 - Tris 194330 - Verts 112944
Rig
This Characters rig is based on a UE Mannequin skeleton.
The main bones hierarchy has remained untouched for easy retargeting.
With additional bones you can apply physics to different parts.
Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Textures
Textures are packed for better optimization
Unreal Engine Project
Epic Skeleton rig with additional bones
Physics are not included. It’s advisable to use the KawaiiPhysics plugin for the best-looking results
3rd person standard animations are included
Blueprints are not included
• • • FAQ• • •
Q: Need help with the model, how to contact you?
A: The best way to contact me the messaging system on CGTrader. Expect an answer in working week.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) to the messaging system on CGTrader. For verification purposes, I will ask you for the Invoice ID. Expect an answer in working week.
Q: Can I request customization? Are you available for commissions?
A: Yes, send a letter to the messaging system on CGTrader
^Best wishes!^