
strellok91
отлично!
Archive Includes:
1 ZTL file has 2 SubTool:
2 Blender 2.82 files:
3 Obj files:
Body splited by polygroups, has Unwrap, SDivs and polypaint. You can change the pose in blender files, export geometry in obj format (IMPORTANT: when exporting the geometry, check the box KEEP VERTEX ORDER) and import this obj file in zbrush, it will help you change the pose in the zbrush and save the subdivides.